![]() ![]() Other side missions afford face points, which unlock the ability to wear specific outfits that grant XP bonuses. Once you level up either of the categories, you can choose a number of upgrades. The more mayhem you commit during missions, the less police points you are awarded. These points are broken up into two categories - police and triad. ![]() Experience points are doled out after each mission. ![]() The developers have also sprinkled in some RPG elements. From throwing enemies into cars to heaving foes into massive fish tanks, these stylish finishing moves add another layer of depth to a fighting system that succeeds in making the player feel like a master in the martial arts. Once you grapple an enemy, some objects will glow red as a cue that they can be used to administer punishment. Grabbing a foe opens up another avenue to dish out pain. Enemies will glow red right before attacking, allowing you to counter and pull off a variety of combinations. Utilizing a system similar to the latest Batman games, players can string together intricate melee moves using the square button (X on the Xbox 360). The care and precision developer United Front put into the hand-to-hand combat is unmistakable. But the real compelling aspect of Sleeping Dogs is the gameplay. ![]()
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